<!DOCTYPE html>
<html>
<head>
    <title></title>
    <!-- <style>canvas { width: 100%; height: 100% }</style> -->
</head>
<body>
    <script src="./Three.js"></script>
    <script>
        var scene = new THREE.Scene();
        
        var camera = new THREE.PerspectiveCamera(75, window.innerWidth/window.innerHeight, 0.1, 1000);
        
        var renderer = new THREE.WebGLRenderer();
        
        renderer.setSize(window.innerWidth, window.innerHeight);
        
        document.body.appendChild(renderer.domElement);
        var geometry = new THREE.CubeGeometry(1,1,1);
        var material = new THREE.MeshBasicMaterial({color: 'red'});
        var cube = new THREE.Mesh(geometry, material); scene.add(cube);
        camera.position.z = 5;
        function render() {
            requestAnimationFrame(render);
            cube.rotation.x += 0.1;
            cube.rotation.y += 0.1;
            renderer.render(scene, camera);
        }
        render();
    </script>
</body>
</html>